Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic TTRPG

The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration was established to create a TTRPG that explores the franchise’s apocalyptic setting. This initiative has been announced, with a funding drive scheduled to launch in the spring of 2026.

"This project will bring the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, providing fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," reads an official release.

Initial offerings will include a starter set, core rulebooks, a Game Master screen, figurines, and various deluxe editions.

Delving Into The Division's Apocalyptic World

In this universe, a deadly virus known as Green Poison was unleashed in New York City, sending the nation into turmoil. As the crisis escalates, society crumbles and hostile groups rise, transforming the city into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the agents come in.

Development on the RPG has been in progress for about three years, and it is confirmed to be finished. The upcoming Kickstarter campaign will function as a preorder system to reach a wider audience, particularly in North America. Production is slated to begin immediately following the campaign, with deliveries projected for later in 2026.

An Innovative Tactical System: The GRIS System

A preview at the system confirms it uses 10-sided dice exclusively through its new GRIS system, encouraging a fast-paced and tactical style. Players use skills or traits to assemble a handful of dice, typically between one and five d10s.

  • Rather than summing the total, players select a single “result die” from the pool.
  • This die is then compared against a target difficulty.
  • Rolling a natural 10 triggers additional bonuses, such as extra damage or boosted support.

Engagements Emphasize Tactical Placement and Awareness

Fights prioritize placement and situational awareness, reflecting the video games. Elements like taking cover, height advantage, or line of sight have a direct impact dice rolls. This system is designed to reward teamwork and smart positioning instead of raw numbers.

A Thematic Health Mechanic

The way health is tracked introduces a interesting narrative layer. Agents have a injury limit; taking heavy hits reduces their effectiveness by decreasing the number of d10s.

  1. At zero health, an agent collapses, but they’re not unconscious.
  2. They can still move and perform restricted acts, emulating the "downed" state seen in video game shooters.
  3. Any player knocked down must roll on a injury chart, risking lingering conditions like trauma or mobility-impairing wounds.

An Introductory Adventure

A free introductory rulebook is promised soon. It contains a pre-made starting adventure called Ashes of Murray Hill. In this mission, the group lead the hunt for a missing medical team and must thwart an assault by the notorious Rikers gang, who have taken over that NYC neighborhood. Further information and the complete product lineup will be unveiled closer to the campaign launch.

Jeremy Ruiz
Jeremy Ruiz

Maya is a seasoned digital strategist with over a decade of experience in crafting effective online campaigns and web solutions.